Black Ops

  • Thread starter Thread starter Curtie44
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if anyone wayyy below elite wants to hang and be death fodder for homeslice, then hit me up. i am aweful, but my A game is like 10 kills. if i get 10, i am super stoked. im better at reefing. hehe

gamertag is ewm1205 say your from R2R or else i wont add ya. hate random people. had a girl who was 12 add me. didnt know she was 12 and she was good on rockband though. when i found out i was GONE!! all i need is something like that to ruin my family. put her in the ban pile.
 
awesome game, but some things are better then mw2 and some things were better on mw2 then black ops....i guess thats what you get when you have to different companies make the game.
 
Anyone know what they changed with the newest update, it seems like they weakened the famas.
 
Anyone know what they changed with the newest update, it seems like they weakened the famas.


  • Matchmaking improvements to return higher quality results faster. This change includes settings that are tunable in the live environment, so tweaking may continue beyond initial release of this update.
  • The in-game store now hides DLC map packs that do not match the language of the player's disc to decrease the possibility of users downloading the incorrect language version.
  • Calling in a Chopper Gunner immediately after getting shot down in a Gunship will no longer end the Chopper Gunner run prematurely. Required timing-specific button presses.
  • Split screen players are now able to change camera perspectives and cycle through players as a spectator.
  • Addressed an issue where the most recent match played in Zombies could overwrite the best match played on the leaderboard.
  • Improved Zombies lobbies to prevent players from erroneously receiving the error "Unable to join game session" under certain circumstances.
  • Addressed a number of community-discovered Zombies gameplay exploits.
  • Additional security feature updates.
  • Additional sniper rifle tuning.
NO mention of weapons damage changes. I have noticed in hardcore that when someone has a flak jacket on they can take even more shots. I was playing the other night and would get a hit marker, pull the trigger and hear the actual hit sounds for like 5 or 6 shots. Didn't even phase them and then they would turn around fire one shot and I died. It happened so often that I use the perk now. It definitely is a bigger advantage than before the update.
 
Maybe that is what it is (everyone in search had the flack jacket perk on) I would put clips in people (hit market and sound) and they wouldn't die, then they would turn around and shoot me once and kill me. I had supressed famas and ak47 classes for search, but they seemed to be useless. Had to run around with an mp5k to get kills.
 
So...everybody liking the new maps and ascension? I know that most xboxers have had these for a while..but we just got them last week :)

I'm really digging ascension. Level 36 so far baby!
 
I haven't had a chance to purchase the new maps. how are they any real difference. i have just been trying to get through the prestige levels. i think im like level 4 or 5 now.
 
So...everybody liking the new maps and ascension? I know that most xboxers have had these for a while..but we just got them last week :)

I'm really digging ascension. Level 36 so far baby!

My son loves that map. He was up to 34 I think. I like playing it for awhile but I think I have ADD cause I can't take the repetitive nature of zombies.....lol
 
Berlin Wall and the Stadium are a camp fest. I like the others. I don't play zombies much just TD Hardcore.

Hardcore tdm is already a camp fest with the one bullet kills. People just aiming down their sight at a door waiting for someone to walk through. That is why I don't play hardcore, s&d is where it's at, or I'll hit up basic tdm.
 
I like the new maps for the most part... Discovery being my least favorite because the only thing that I "Discover" is that a dude is hiding somewhere...

Hit 44 on Ascension last night...and now I am T I R E D :P
 
I love how this game has so many different players with one thing in common, they're all a bunch of whiners, or little kids waiting for a loading screen so they can make some tarded sound while you cannot mute them.
I dont even turn my mic on anymore.
 
Hardcore tdm is already a camp fest with the one bullet kills. People just aiming down their sight at a door waiting for someone to walk through. That is why I don't play hardcore, s&d is where it's at, or I'll hit up basic tdm.

One-three bullet kills is exactly the reason I play hardcore. As far as them waiting at a doorway, that happens in both core and hardcore when I have played just the same. I don't have the patience to play S&D plus it is exactly what you were complaining about "People just aiming down their sight at a door waiting for someone to walk through" around each target. Dunno I enjoy S&D and HQ every once in awhile but not too often.

The pet peeve I have is people that complain during a match constantly. I mean I don't camp and don't like it but if someone wants o play that way, no problem, that's what grenades, china lake and hardened(shooting through walls) are for. Or someone that complains about people using a certain weapon or perk......uh if it's in the game you can use it. I have a china lake on one of my classes but only get like 1 or 2 kills a game with it on campers and snipers or if 3 knuckleheads are going to huddle in one room. The other night I was playing and this guy was complaining first about someone using the Second Chance perk, then someone using Flak Jacket.....I was like are you serious! How about you tell everyone what they can and can't use and we'll setup our classes just for you.
 
Yep yep hardcore is where its at.....I can't play core anymore. I can waste a whole mag in someone on core and they don't die. Thats my only complaint, and why I play hardcore.

Usually I'm Run and gun style, with Lightweight pro, Marathon Pro, and Slight of hand pro, kiparis w/ rapid fire, and rapid fire handgun secondary. Go ahead and camp, you MIGHT get me once, but I will hunt you down LOL. Usually because I run so fast, the snipers can't hit me anyway

Are you guys hitting these Assension levels of 30+ with a glitch? Farthest ive made it to is 24 on Sunday without any glitches......35 with glitches but thats just not fun
 
I am the anti-glitch. I don't find it fun or enjoyable to cheat at a game. So no, my level 44 in Kino and level 44 in Ascension are 100% legit... don't believe me? Ask the GB ref that had to watch a 7 hour match of my zombies game when we won first place in the zombies tournament ;) lol. I come up with awesome strategies that seem to work out really well...If you got ps3, I'll prove it to ya ;)

Oh..and back to the "whining" issue... I am totally guilty of being a whiner about a certain couple things... One thing that absolutely drives me crazy is lag and is my least favorite thing of online gaming... The next thing I hate is 40's. Other than that, anything is fair game to me.
 
I'd like to know some Ascension tips if you could post any......Our group cant seem to break 24-25 LOL.

For you guys...I'll give you some helpful advice..

Here's a strategy that I like:

Level 1-4 stay in the starting room. First level shoot a zombie's body 6 times and knife them... next level shoot 8 times and knife... continue the 8 shot and increase knife by 1 for other levels.

At level 5 open the top stairs that lead out to the first lander. Pick up the MP5K and use that for a couple rounds to rack up money. If you start getting low on ammo just go pick up the mp5k ammo.

At level 7/8/9 you should head to the power room and allow everybody to try the box. You will likely want to get jug at this point.

Now..here's where the strategy goes along with how good the people in your party are...people with lesser skill would do well to set up all 3 landers and launch the rocket and get into the pack-a-punch room and camp there....3 players stay in pack-a-punch (one for each window and one for the entrance) and one player should utilize a run-a-round technique in the actual rocket launch room. Ideally, eventually you'll want to all spread out to different sections of the map where you can run around in circles to congregate zombies together in big groups and destroy them.<---that is the key to surviving the higher levels since the window techniques will no longer work well.

Now...weapons...for the first 20 levels you can almost use whatever gun with some success. I honestly like the HK or RPK early on to rack up massive points to use later on. I've gotten 30000+ points in one round with the HK in later rounds.

Eventually it almost becomes essential for everybody to have a ray gun. The ray gun is one of the few guns that can actually keep zombies efficiently at the later levels AND has the ability to drop zombies to crawlers in one shot... making them crawlers can be extremely helpful since it causes them to stop spawning until that crawler has died...so you can just imagine how helpful this could be if you have a huge group and you make them into crawlers quickly so that you can go revive teammates, hit the box, get a perk, text, etc while in the middle of a round.

Another great gun is the first gun you get...the pistol at the start of the game. When you upgrade this, it turns into mustang & sally which are dual grenade launchers and these can wipe zombies (or monkies) out very quickly. This has always been my favorite gun but is even better now with PHD Flopper which causes NO explosive damage (along with no fall dmg and dive explosions). You can literally run into a group of zombies on accident, aim at the ground and unload and save yourself from death...there's literally no reason to die if you have these guns and PHD flopper.

Another great gun is the thunder gun/zeus cannon which someone should always have.

The strategy is to gather zombies into big groups while running around in a circle and use either the ray gun, mustang & sally, thunder gun, or gersch (black hole grenades) device to destroy these big groups and rinse/repeat OVER AND OVER.

Helpful tips:
There's two really easily accessible fire traps on the map which can be extremely helpful if you run out of ammo..use these as a last resort though since they won't cause drops and you want all the drops you can get...also keep in mind that the thunder gun/zeus cannon doesn't cause drops to occur.

If you're getting low on ammo and have a lot of funds (thanks to using the hk/rpk early), you may want to toss your ray gun back into the box and try to re-retrieve it. You can do this with the black hole grenades too.

Don't pack-a-punch immediately. Only do it if you're running low on ammo...this is important for guns like the ray gun which stay pretty strong even un-upgraded.

If you have a lot of funds and you're low on ammo with the ray gun or mustang and sally...you may like this technique.......allow yourself to get downed and have someone revive you...you'll come back with more ammo for the ray gun and mustang & sally!

The only perks that I feel are "must have" are juggernog and PHD Flopper (in that order of importance).

There ya go..let me know if that helps at all.
 
Oh..another good "cheap trap" are the landers...call one and run a huge group of zombies over to it and call it..you'll kill all the zombies.
 

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